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Editor: Michela Ledwidge
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April 27 2012
April 20 2012
April 15 2012
April 01 2012
March 26 2012
March 18 2012
March 16 2012
Transmedia Talk 41: The Year in Review, Part 2
Welcome to Transmedia Talk, a podcast covering all things Story. Transmedia Talk is co-hosted by Nick Braccia, Dee Cook, and Haley Moore and looks to shed light on the topic of transmedia storytelling with commentary, interviews and tips on how storytelling is moving into the 21st century.
Download | Subscribe with RSS |Subscribe with iTunes
Michael Andersen of ARGNet returns to the podcast discuss transmedia in the second half of 2011. It was the year so nice, we had to review it twice!
Hosts:
Nick Braccia from Culture Hacker
Dee Cook from Dog Tale Media
Robert Pratten from Transmedia Storyteller
Special Guests:
Michael Andersen, editor of ARGN.com.
March 11 2012
February 27 2012
February 18 2012
February 16 2012
February 09 2012
January 30 2012
DIY DAYS NYC 2012
DIY DAYS NYC comes to the New School on Saturday March 3rd for a full day of talks, workshops, networking and special set of open design experiences.
Tickets are FREE but space is limited. Registration is NOW OPEN.
***Full speaker list and program coming mid February. We are still looking for projects and speakers. Those interested please send a description of what you’d be interested in sharing to work [@] workbookproject [dot] com
WHEN
Saturday, March 3rd
9:30 registration opens
10:15am to 5:30pm talks, workshops & experiences
6pm to 7:30pm after party / social mixer
WHERE
The New School
66 W 12th St.
New York, NY 10011
WE COULD USE YOUR HELP
We’re looking for volunteers if you’re interested please drop us an email at work [@] workbookproject [dot] com with the subject “volunteer.” Thanks so much!
visit www.diydays.com for more info on past events and upcoming news surrounding DIY DAYS NYC 2012
Topics include
Prototyping the future – tapping technology to tell 21st Century stories
Story Architecture – a primer on how to tell immersive stories that move beyond a single screen
Measuring Engagement – a look at current and emerging ways to measure success
Experiential learning – where storytelling, collaboration, and technology combine to ignite the imaginations of students.
Transmedia and Activism – using storytelling to mobilize and effect social change.
Collaborative Writing – tapping a collaborative process to unlock richer storytelling.
Building Value - a look at collaborating with those formally known as the audience
What are you working on and what do you need? – attendees can take the mic and share what they are working on.
Your Digital Footprint – a look at the realities of data in the 21st Century.
Digital Literacy – a look at how to bridge the digital divide.
Open Design
Those who attend DIY DAYS will be given a unique opportunity to build a collaborative storyworld. The storyworld and the prototyping that is done throughout the day will be released under a creative commons license as well as being prepared as an experiential learning kit. This will be accomplished through a number of special collaborative exercises.
Wish for the Future – the second chapter in a participatory storytelling trilogy, Wish for the Future will provide attendees of DIY DAYS an opportunity to experience an open design process. From collaborative writing, to experience design, to rapid prototyping exercises – attendees will be able to step into an open design process that invites the imagination of many.
World Game – join the Buckminster Fuller Institute as they run a number of World Game simulations. In the 1960’s Buckminster Fuller proposed a “great logistics game” and “world peace game” (later shortened to simply, the “World Game”) that was intended to be a tool that would facilitate a comprehensive, anticipatory, design science approach to the problems of the world. The use of “world” in the title obviously refers to Fuller’s global perspective and his contention that we now need a systems approach that deals with the world as a whole, and not a piece meal approach that tackles our problems in what he called a “local focus hocus pocus” manner. The entire world is now the relevant unit of analysis, not the city, state or nation.
Read More
Time Machine Rooms – a collaboration with Story Pirates will enable a co-created storyworld that is lead by the imagination of elementary school children. The students will represent a voice from the future as well as prototyping a number of inventions from the future.
Writer’s Room – a writer’s room works throughout the day taking in variables from attendees that will impact the creation of an open storyworld that will fuel the end of the day performance.
Rapid Prototyping Room a partnership between Parsons and the Makerbot community will power a rapid prototyping room for those who attend DIY DAYS enabling them to turn ideas about the future into something tangible.
Occupy – step into an open design process around an official OWS conflict resolution application. From paper testing to conflict resolution role playing, participants will be invited into a collaborative design process.
January 28 2012
Transmedia Talk 40: Snow Town
Welcome to Transmedia Talk, a podcast covering all things Story. Transmedia Talk is co-hosted by Nick Braccia, Dee Cook, and Haley Moore and looks to shed light on the topic of transmedia storytelling with commentary, interviews and tips on how storytelling is moving into the 21st century.
Download | Subscribe with RSS |Subscribe with iTunes
Jan Libby, the creator of Snow Town, talks with us about story, immersion, and her plan to turn her short ARG into a replayable app.
Hosts:
Nick Braccia from Culture Hacker
Haley Moore
Dee Cook from Dog Tale Media
Robert Pratten from Transmedia Storyteller
Special Guests:
Jan Libby, creator of the Snow Town I-Fi App currently up for contributions on Kickstarter.
From This Episode:
About the Snow Town I-Fi App
ARGN on the Snow Town ARG
January 21 2012
Transmedia Talk 39: Clockwork Watch
Welcome to Transmedia Talk, a podcast covering all things Story. Transmedia Talk is co-hosted by Nick Braccia, Dee Cook, and Haley Moore and looks to shed light on the topic of transmedia storytelling with commentary, interviews and tips on how storytelling is moving into the 21st century.
Download | Subscribe with RSS |Subscribe with iTunes
Yomi Ayeni, creator of Clockwork Watch, talks about how he built his team, developed his vision, and what we can expect to experience in Clockwork Watch, a steampunk transmedia project that was recently named one of IndieGoGo’s top projects of 2011.
Hosts:
Nick Braccia from Culture Hacker
Haley Moore
Special Guests:
Yomi Ayeni, creator of Clockwork Watch.
From This Episode:
The Clockwork Watch IndieGoGo page.
The Anachronauts Digest, the blog chronicling the production.
WBP Exclusive: Christopher Rice interviews Yomi Ayeni on “Breathe”
January 17 2012
Stop SOPA! Stop BREIN! Stop BUMA-STEMRA! Stop GEMA! Stop HADOPI! Stop...
I'm fully supporting the protests today against the SOPA bill that might get accepted in the USA. With Blender Foundation being established in the Netherlands, I would like to emphasize that similar ideas have either already been established or are being lobbied here and in other European countries.
If you know the abbreviations in the title; keep an eye at these organizations or bills, investigate it well and make up your mind. Your own country will have similar organizations claiming to stand up for rights of artists, but in fact serve the interests of copyright-trolls and wealthy corporations even more.
What's the digital world you want to live in? I don't know all answers, but for sure it shouldn't be the big corporations defining it alone. A wonderful American document begins with "We the people... ". Let's make that true in the 21st century as well.
Ton Roosendaal
Blender Foundation.
(Instead of blackening, i prefer to speak up today :)
January 13 2012
Blender E-store expands
The Blender E-store still is the main income source for Blender Foundation, allowing to organize projects in Blender Institute and to hire people for work on Blender (currently 3 developers and myself full-time).
Customers expect from a modern internet store more services than we provided until now though; especially doing faster and more often shipments. To achieve this, we need to expand our product catalog to get a bit higher volumes per shipment.
Per January 1st 2012 we now rent a second small office and storage in the south of Netherlands (Budel) where our shop manager Anja Vugts-Verstappen will be handling the orders, shipping and daily shop support.
Summarized, changes will be:
- Shipping at least 3 times per week (monday, wednesday, friday)
- More choice in shipping speed (courier, or free shipping, T.B.A.)
- Shop open for third party DVD training, we added BlenderCookie titles now.
http://www.blender3d.org/e-shop/default_dvds.php
Publishers interested to resell via our e-store as well can contact me any time!
-Ton-
(ton at blender.org)
December 23 2011
December 14 2011
Maybe Soup is currently being updated? I'll try again automatically in a few seconds...

