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January 28 2012

December 14 2011

September 12 2011

August 25 2011

August 01 2011

Transmedia Talk 30: 2011 Half Year in Review with Michael Andersen

Welcome to Transmedia Talk, a podcast covering all things Story. Transmedia Talk is co-hosted by Nick Braccia, Dee Cook, and Haley Moore and looks to shed light on the topic of transmedia storytelling with commentary, interviews and tips on how storytelling is moving into the 21st century.

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Michael Andersen, managing editor of ARGNet, joins us to take a look back at the first half of 2011 in the Alternate Reality Game world.

Hosts:
Nick Braccia from Culture Hacker
Dee Cook from Dog Tale Media
Haley Moore

(and Host Emeritus Robert Pratten from Transmedia Storyteller)

Special Guest:
Michael Andersen from ARGN

From This Episode:

Andersen’s article 2011 Year in Review: Puzzling Through Half a Year

Wired.com’s Decode games and puzzles section.

Transmedia Talk host Dee Cook is an associate editor at ARGN.

Ian Bogost’s Cow Clicker ARG

The Awl’s Rick Paulas recounts the conclusion of the Jejune Institute game.

5 Wits in Boston produced the interactive experience Tomb, which is now closed. They currently offer two interactive experiences, 20,000 Leagues and Espionage.

The city-wide experience Accomplice in NYC, Hollywood, and London.

The free-roaming San Francisco experience Message from Z.

The QR code driven game Time Trip LA.

The Jejune Institute spinoff Elsewhere Philatelic Society.

The Toynbee Plaques in Philadelphia.

Kcymaerxthaere, historical markers from another world.

Pittsburgh’s mysterious protractors

Aram Bartholl’s wall-embedded USB project Dead Drops.

Haley Moore’s writeup and Lazy 8 Studios’ Gamasutra article on the Portal 2 Potato Sack ARG.

Note: Ten indie game studios released games in the Potato Sack.

The Game of Thrones extended campaign The Maester’s Path.

The Crash of the Elysium, Punchdrunk’s Doctor Who experience for children.

42 Entertainment’s game Test Subjects Needed for 5 Gum.

Area/Code’s 2007 ARG ‘Primacy’ for the CBS drama Numb3rs centered around a casual puzzle game Chain Factor, which was later developed into the popular iPhone app Drop 7.

Earlier this year, Area/Code was acquired and became Zynga New York.

Patrick Carman’s extended book project Dark Eden launched its App today.

The Australian tv drama SLiDE

The Thomas Dolby game A Map of The Floating City

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June 01 2011

May 25 2011

May 05 2011

April 26 2011

April 18 2011

April 11 2011

April 03 2011

March 22 2011

March 17 2011

Discussion: The Rodshire Archives

Last week, on Transmedia Talk Episode 21, we spoke with Julia Pontecorvo, Noah Workman and Patrick Rousseau from Iris MediaWorks about their transmedia concept The Rodshire Archives. It was an interesting experience unlike any of our previous shows. Usually, we speak with a creative team after they’ve launched their initiative. In the case of Rodshire, we were kicking off a workshop to help shape the development path of a nascent intellectual property.

Julia and team first presented their plan at Power to the Pixel in London this October. You can read Julia’s assessment of the experience here.

The concept for this IP is such: A town populated with residents who act as origin stories for superstitions, popular myths and legends. Anything from Bloody Mary to “7 years’ bad luck” for a broken mirror is fair game.

Here’s what we know:

Iris MediaWorks’ primary experience is in film. In fact, they created an evocative mood video that conveys their vision for the town of Rodshire.

They’d like to create multiple stories about the residents, and expand these tales (while generating new ones) with the help of the audience.

Each story should function as both origin story and allegory.

While the main media type will be video, the team is considering a budget-conscious way to create immersive, but not over-complicated, web browser and mobile application experiences. These would act as both content hub and audience contribution platform.

Iris MediaWorks is interested in monetizing this experiment.

Everything else is up for grabs! And maybe even some of the aforementioned items. If you listen to the podcast, you’ll hear us discuss some basics and ask a lot of questions for about an hour.

What we’d like to do is check back with the RA team every month or so, while continually developing the project together at the Workbook Project. The comments section of this post is where we’ll kick off the convo. Hopefully, we’ll all learn a bunch, some creative and technology people will impact the project with their contributions and The Rodshire Archives will move along swimmingly.

But keep in mind, this is a total experiment for all of us. Keep it constructive. Keep it interesting.

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January 28 2011

January 13 2011

January 08 2011

December 16 2010

November 11 2010

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