Tumblelog by Soup.io
Newer posts are loading.
You are at the newest post.
Click here to check if anything new just came in.

September 02 2010

remixable

September 01 2010

remixable

August 31 2010

remixable

August 30 2010

remixable

August 29 2010

remixable

Let’s Make a Web Series

Remember waiting forever to watch a video on your computer, with a 56k modem? Those days sucked. Now you can instantly view a cornucopia of high quality Internet content on a massive television. Inside your living room, a web series made for less than a $100 can compete for your eyeballs against a TV show produced for over 10,000 x the budget (Lost). Think about this: years ago independent producers could only use a cable access channel to get their shows on TV to reach a local audience. Now a small crew can shoot a comedy series for fans living everywhere from Texas to Turkey.

In my opinion, web series are one of the best ways discover talent and incubate projects. In this post you will be introduced to individuals who are doing interesting things on the web:

Mike Rotman is an Emmy nominated writer for his work on “Politically Incorrect with Bill Maher”-now he is taking over the interweb with such shows as “Stupid for Movies”.

twitter.com/mikerotman

Michael Ferrell, with only a tiny budget and a local coffee company sponsor he co-created/co-produced the hilarious web series “Stoop Sale” with his girlfriend Devin Sanchez.

twitter.com/mickeyfickey

Describe your background and what inspired you to make a web series?

I’m Italian/Irish by way of Northern New Jersey and Devin thought that she was Mexican up until she was a young woman, when she found out she was actually of Spanish descent.  True story.  Doesn’t stop her from loving Mexican food, however.  She puts jalapenos on everything.  To be fair, I put garlic on everything and cook it in beer.  We have amazing burritos.

We were inspired to make a web series while still in college, in the late 90’s, right after people started “e-mailing” each other.  I found this “e-mail” that I sent Devin with my POP mail account:

“Dear Devin,

This e-mail thing is crazy, huh?  Do you get this right away or does it take awhile?  Call me when you get this and let me know.  Anyhoo-I hear you’re studying theatre in Wyoming.  We should get together one day and work on a play that I wrote.  Or even a film.  Who knows, with the way technology seems to be going, we could even get some friends together and use somebody’s small digital camera, film a few episodes of a show, put it in our computers to edit, then put it on the World Wide Web.  Maybe I’m thinking crazy.  But not half as crazy as my ideas for “websites” I want to create, such as Mybook,Facepage, Ourtube, and Twiddle.  I’ll e-mail you about those things in a letter to follow.  I’m gonna go smoke outta this dope new bong my boy got!!!  Hope you get this soon!

Sincerely,
Michael”

How did you get the word out about your show?

Our show is not yet released, so the fact that we’re being interviewed is a great step in getting the word out.  We submitted to festivals and got into an awesome one – the Independent Television Festival in L.A.  I think submitting to festivals is the way to go if you’re an independent web series producer.  We had one informal screening for the cast at a bar, which went horribly because the manager of the bar was an idiot and assured us the DVD player would work fine, but instead, it worked the opposite of fine.  We will also screen “Stoop Sale” on AUGUST 24th AT “THE CREEK” IN QUEENS AS PART OF THE “WATCHDOWN” SERIES http://www.watchdown.com/ and we screened the episodes in Brooklyn for a group of filmmakers.  So we definitely believe in doing some fun, live, actual-real-people-talking-to-each-other promotional events, as long as you take pictures and videos so that you can post them on facepage, mybook, and twiddle.

Besides that, @stoopsale and /stoopsale.  Weird that that makes sense, right?

What have been your most interesting interactions with fans?

Well, Devin made the mistake of saying “Stoop Sale” was more popular than “Jesus: The Web Series,” and then people started uploading videos of them deleting their subscription to our youtube page and unfollowing us on twitter.  It was hard to swallow, but we’re artists, so fuck it.

No, really, when we do launch the series, hopefully we will get some fans.  And then we’ll have some interesting interactions with them, for instance, them sending me bottles of Macallan 12.

What mistakes did you learn from when you started creating your first web series?

I did a web series called “Hard Times,” which I’m very proud of.  Through that process though, I learned that the amount of time in pre-production and post-production should far outweigh the time actually shooting and doing all the fun stuff, unfortunately.  We shot “Stoop Sale” in one weekend, maybe 16 hours total.  And we’ve been working on the project for almost a year.  It’s not ideal for actors and writers like us, but its paid off so far.  You do all the other work so that one day you won’t have to.  It’s kinda like when you form a club, someone’s gotta be the secretary and someone’s gotta be the treasurer, not everyone can be the prostitute.

What is your prediction for the future of creating a web series?

I am wondering when someone is going to pull their dick out in a web series.  I know it sounds like I’m joking, but the thing about the internet is that there’s no censorship.  So how come some crazy college kid hasn’t made a web series where he’s doing a scene in a coffee shop or something and then he just says, “You know what?” and pulls his dick out and lays it on the table.  I mean, it couldn’t be on youtube, but it can be online.  The show could be called “This Guy’s Gonna Pull His Dick Out.”  You’re welcome, for the idea.

Besides that, I think that the problem with most web series is the writing.  Maybe it’s because I’m a writer but I’m saying this objectively, most web series are comedy and most comedy web series don’t have good writing.  Some funny bits, for sure, but even if it’s sketch, I mean, real, deep, sketch writing – I feel like it’s missing in a lot of cases.  And that’s one thing I’d like to see, more good writing.  In the acting world, we say “theatre is an actor’s medium, film is a director’s medium, and TV is a writer’s medium.”  It seems like the internet is most like TV, so it’d be nice to see better writing in the future.  Of course, I may be wrong and the internet might be the kind of medium where a guy pulls his dick out in a coffee shop and it’s the most viewed web series ever.


AJ Tesler is a producer and founder of ITVFest, a festival for independent TV pilots and web series.

Describe your background and what is ITV Fest?

After graduating from Northwestern University with a Bachelor of Science in Speech and a Theatre major, AJ stayed in Chicago, forming the small web production company Goldingeye Productions. After producing hours of content for a number of now defunct websites, AJ relocated to New York City where he worked as a New Media Analyst for d2 Capital. By day AJ would pour over notes and records in search of new entertainment channels, while at night AJ was a hilariously mediocre stand up comedian. Anxious for more, Tesler moved again, this time to Los Angeles where he immediately found success as an actor, appearing on television shows such as It’s All Relative and The Gilmore Girls. As much as he enjoys acting, AJ has always been drawn to produce and in the summer of 2002, he produced the first of almost 50 installations of the New and Improv-Ed Stand Up Show, an official selection of the Chicago Improv Festival as well as the 2004 and 2005 Los Angeles Improv Festivals. In 2004, AJ began producing television , independently, on spec, and with production company support. In 2005, AJ formed what is now widely recognized as the premier festival in the world for TV and New Media, The Independent Television Festival Corporation, a non profit, public benefit corporation. In 2008, AJ was hired to be the Manager of Development for Lion Television, a UK based development and production company. Since leaving Lion in 2009, AJ has produced shows for MTV, Babelgum, Atom.com, and Fox TV Studios. He is currently freelance producing under his recently set up production company, Apostrophy Productions.

What are your favorite success stories from your fest?

I just love the stories of people getting jumpstarts to heir careers.  People getting represented, people making connections, those are the types of success stories that make me proud.  On top of that, however, are shows like Urban Wolf which got licensed by Sony, Johnny B Homeless which got licensed by Atom.com, the script deal at NBC for This is My Friend and the development deal at Starz for a show called Partners…those are great stories that we can hang our hat on as well.

Are there any trends you see when it comes to submissions?

Every year we see different trends in submissions.  This year over 70% of all of our submissions came in as webseries which would certainly be a trend…the rise of the webseries.  In terms of the specific content, though, we got a lot of ghost hunters parodies and a lot of lesbian content as well this year.  I’d say we got too many submissions shot in the mockumentary/Office style.  We’re looking for innovation so it becomes very difficult to program things when we see so many people trying the same concept.

Do you have any advice for new web series creators?

Know that you don’t know it all.  The one man band is the path of least resistance, but people specialize in cinematography, editing, directing, writing for a reason.  Use people who are good at their jobs and your project will be significantly better for it.  Other than that, make sure you have a plan for what you want to do with your show.  Making something and hoping it attracts the attention of the professional world is not the smartest endeavor, but if you go in with a plan, you can deliberately attract the audience you’re seeking.

Share/Bookmark

August 28 2010

remixable

Let’s Make a Web Series

Remember waiting forever to watch a video on your computer, with a 56k modem? Those days sucked. Now you can instantly view a cornucopia of high quality Internet content on a massive television. Inside your living room, a web series made for less than a $100 can compete for your eyeballs against a TV show produced for over 10,000 x the budget (Lost). Think about this: years ago independent producers could only use a cable access channel to get their shows on TV to reach a local audience. Now a small crew can shoot a comedy series for fans living everywhere from Texas to Turkey.

In my opinion, web series are one of the best ways discover talent and incubate projects. In this post you will be introduced to individuals who are doing interesting things on the web:

Mike Rotman is an Emmy nominated writer for his work on “Politically Incorrect with Bill Maher”-now he is taking over the interweb with such shows as “Stupid for Movies”.

twitter.com/mikerotman

Michael Ferrell, with only a tiny budget and a local coffee company sponsor he co-created/co-produced the hilarious web series “Stoop Sale” with his girlfriend Devin Sanchez.

twitter.com/mickeyfickey

Describe your background and what inspired you to make a web series?

I’m Italian/Irish by way of Northern New Jersey and Devin thought that she was Mexican up until she was a young woman, when she found out she was actually of Spanish descent.  True story.  Doesn’t stop her from loving Mexican food, however.  She puts jalapenos on everything.  To be fair, I put garlic on everything and cook it in beer.  We have amazing burritos.

We were inspired to make a web series while still in college, in the late 90’s, right after people started “e-mailing” each other.  I found this “e-mail” that I sent Devin with my POP mail account:

“Dear Devin,

This e-mail thing is crazy, huh?  Do you get this right away or does it take awhile?  Call me when you get this and let me know.  Anyhoo-I hear you’re studying theatre in Wyoming.  We should get together one day and work on a play that I wrote.  Or even a film.  Who knows, with the way technology seems to be going, we could even get some friends together and use somebody’s small digital camera, film a few episodes of a show, put it in our computers to edit, then put it on the World Wide Web.  Maybe I’m thinking crazy.  But not half as crazy as my ideas for “websites” I want to create, such as Mybook,Facepage, Ourtube, and Twiddle.  I’ll e-mail you about those things in a letter to follow.  I’m gonna go smoke outta this dope new bong my boy got!!!  Hope you get this soon!

Sincerely,
Michael”

How did you get the word out about your show?

Our show is not yet released, so the fact that we’re being interviewed is a great step in getting the word out.  We submitted to festivals and got into an awesome one – the Independent Television Festival in L.A.  I think submitting to festivals is the way to go if you’re an independent web series producer.  We had one informal screening for the cast at a bar, which went horribly because the manager of the bar was an idiot and assured us the DVD player would work fine, but instead, it worked the opposite of fine.  We will also screen “Stoop Sale” on AUGUST 24th AT “THE CREEK” IN QUEENS AS PART OF THE “WATCHDOWN” SERIES http://www.watchdown.com/ and we screened the episodes in Brooklyn for a group of filmmakers.  So we definitely believe in doing some fun, live, actual-real-people-talking-to-each-other promotional events, as long as you take pictures and videos so that you can post them on facepage, mybook, and twiddle.

Besides that, @stoopsale and /stoopsale.  Weird that that makes sense, right?

What have been your most interesting interactions with fans?

Well, Devin made the mistake of saying “Stoop Sale” was more popular than “Jesus: The Web Series,” and then people started uploading videos of them deleting their subscription to our youtube page and unfollowing us on twitter.  It was hard to swallow, but we’re artists, so fuck it.

No, really, when we do launch the series, hopefully we will get some fans.  And then we’ll have some interesting interactions with them, for instance, them sending me bottles of Macallan 12.

What mistakes did you learn from when you started creating your first web series?

I did a web series called “Hard Times,” which I’m very proud of.  Through that process though, I learned that the amount of time in pre-production and post-production should far outweigh the time actually shooting and doing all the fun stuff, unfortunately.  We shot “Stoop Sale” in one weekend, maybe 16 hours total.  And we’ve been working on the project for almost a year.  It’s not ideal for actors and writers like us, but its paid off so far.  You do all the other work so that one day you won’t have to.  It’s kinda like when you form a club, someone’s gotta be the secretary and someone’s gotta be the treasurer, not everyone can be the prostitute.

What is your prediction for the future of creating a web series?

I am wondering when someone is going to pull their dick out in a web series.  I know it sounds like I’m joking, but the thing about the internet is that there’s no censorship.  So how come some crazy college kid hasn’t made a web series where he’s doing a scene in a coffee shop or something and then he just says, “You know what?” and pulls his dick out and lays it on the table.  I mean, it couldn’t be on youtube, but it can be online.  The show could be called “This Guy’s Gonna Pull His Dick Out.”  You’re welcome, for the idea.

Besides that, I think that the problem with most web series is the writing.  Maybe it’s because I’m a writer but I’m saying this objectively, most web series are comedy and most comedy web series don’t have good writing.  Some funny bits, for sure, but even if it’s sketch, I mean, real, deep, sketch writing – I feel like it’s missing in a lot of cases.  And that’s one thing I’d like to see, more good writing.  In the acting world, we say “theatre is an actor’s medium, film is a director’s medium, and TV is a writer’s medium.”  It seems like the internet is most like TV, so it’d be nice to see better writing in the future.  Of course, I may be wrong and the internet might be the kind of medium where a guy pulls his dick out in a coffee shop and it’s the most viewed web series ever.


AJ Tesler is a producer and founder of ITVFest, a festival for independent TV pilots and web series.

Describe your background and what is ITV Fest?

After graduating from Northwestern University with a Bachelor of Science in Speech and a Theatre major, AJ stayed in Chicago, forming the small web production company Goldingeye Productions. After producing hours of content for a number of now defunct websites, AJ relocated to New York City where he worked as a New Media Analyst for d2 Capital. By day AJ would pour over notes and records in search of new entertainment channels, while at night AJ was a hilariously mediocre stand up comedian. Anxious for more, Tesler moved again, this time to Los Angeles where he immediately found success as an actor, appearing on television shows such as It’s All Relative and The Gilmore Girls. As much as he enjoys acting, AJ has always been drawn to produce and in the summer of 2002, he produced the first of almost 50 installations of the New and Improv-Ed Stand Up Show, an official selection of the Chicago Improv Festival as well as the 2004 and 2005 Los Angeles Improv Festivals. In 2004, AJ began producing television , independently, on spec, and with production company support. In 2005, AJ formed what is now widely recognized as the premier festival in the world for TV and New Media, The Independent Television Festival Corporation, a non profit, public benefit corporation. In 2008, AJ was hired to be the Manager of Development for Lion Television, a UK based development and production company. Since leaving Lion in 2009, AJ has produced shows for MTV, Babelgum, Atom.com, and Fox TV Studios. He is currently freelance producing under his recently set up production company, Apostrophy Productions.

What are your favorite success stories from your fest?

I just love the stories of people getting jumpstarts to heir careers.  People getting represented, people making connections, those are the types of success stories that make me proud.  On top of that, however, are shows like Urban Wolf which got licensed by Sony, Johnny B Homeless which got licensed by Atom.com, the script deal at NBC for This is My Friend and the development deal at Starz for a show called Partners…those are great stories that we can hang our hat on as well.

Are there any trends you see when it comes to submissions?

Every year we see different trends in submissions.  This year over 70% of all of our submissions came in as webseries which would certainly be a trend…the rise of the webseries.  In terms of the specific content, though, we got a lot of ghost hunters parodies and a lot of lesbian content as well this year.  I’d say we got too many submissions shot in the mockumentary/Office style.  We’re looking for innovation so it becomes very difficult to program things when we see so many people trying the same concept.

Do you have any advice for new web series creators?

Know that you don’t know it all.  The one man band is the path of least resistance, but people specialize in cinematography, editing, directing, writing for a reason.  Use people who are good at their jobs and your project will be significantly better for it.  Other than that, make sure you have a plan for what you want to do with your show.  Making something and hoping it attracts the attention of the professional world is not the smartest endeavor, but if you go in with a plan, you can deliberately attract the audience you’re seeking.

Share/Bookmark
remixable
remixable

August 25 2010

remixable
remixable

Fiction Films in Non-Fiction Formats: Why we shot THE LOST CHILDREN as a Doc

THE LOST CHILDREN is a fiction film, but being shot as if a documentary. This isn’t anything new these days. From the beautiful work of Guest and Co, to the inescapable Blair Witch, to the TV show The Office, this has become a pretty accepted dramatic format. So I wasn’t under any delusions of breaking new ground.

I wanted to write up an article detailing the reasons I did make this decision, in the hopes of clarifying, both for myself and others, some of the things I’m after with this project. I also wanted to provide this because I see a lot of people choosing the same format, without really thinking through why. I think it deserves some thought.

Economics of Independent Film in 2009

When we started this project, our intention was to make a $100K indie feature, shot on RED, and (hopefully) distributed through the usual means. We had the script ready for this production and had gone into pre-production. We had shoot dates set, the cast ready, and we were all set to roll.

But at the same time, everyone started talking about how distribution was changing, failing, crumbling, etc. And this stuff was coming from so many places, I started to get worried. I had not really thought about distribution up to that point, assuming we would worry about it when the film was done. But hearing all of this hue and cry, I decided I needed to do some research. I put the production on hold and did that. And the conclusion I came to was that we could probably make a good $100K RED film, but it was entirely likely that this film would be lost in the massive ocean of similar films pouring out of every nook and cranny. It’s not hard to have production value anymore. And the lower the point of entry gets, the higher the baseline gets.

Now, I do believe our story is good and unique and multi-dimensional, but I didn’t have faith that that would be enough. We had no name actors. I was a first time feature director. When I looked at it practically, I just thought there were going to be too many things to overcome. With $100K in borrowed money, I didn’t like the odds. I know that’s nothing in movie terms, but…it’s kind of a lot of money to me, when I wasn’t certain I could pay it back.

So I put the old brainbox in gear and started to really think about what my goals were with this film.

  1. Get through my first feature alive. I actually think this is a laudable goal; to actually finish a feature film that’s coherent, watchable, and compelling. Many first time features don’t even accomplish two of these.
  2. Challenge myself as a filmmaker. Paint myself into some corners and fight to get out of them.
  3. Focus on characters over visuals.
  4. Make the film for an amount low enough that I can afford to experiment with distribution strategies. I feel like this is critical for filmmakers right now. If I try one thing and it doesn’t work, I need to be able to try some others without the pressing need to make the money back. In fact, it’s much more important to me right now to learn what works and what doesn’t than to actually make the money back on this film. As it stands now, I don’t owe anyone anything for this film. It’s paid for.

“Filmmaking” and Storytelling

I made a short in 2009, called EVIE. With EVIE, I was still working very much on my “filmmaking” techniques; telling a story visually, manipulating elements to exact certain emotions from the audience. But as I finished the film and screened it at the Downtown Independent in July of that year, I realized I was getting bored with filmmaking. It seemed like everyone was doing it now, and so much of it was just starting to look the same, and there was a part of me that simply didn’t like the act of manipulating those elements to pull up emotions. I think it’s the part of me that needs to examine and think about everything. It’s hard for me to shut up and enjoy a summer popcorn movie if that movie is just stupid, lacking in logic of events or character. I’m just not willing to turn off the part of my brain that wants things to make sense.

Throughout 2009, I had started to really take an interest in things like mobile, transmedia, alternate entertainment forms. As I looked about more and more, it kept nagging at me that so many independent filmmakers were busy investigating 21st century distribution models, when they should be looking at 21st century entertainment forms. And increasingly, these forms are becoming multi-media. They can use filmed elements, text elements, interactive elements. For instance, while many struggle to get their films on mobile platforms, I find this largely a waste of time. I think we should be figuring out how to make content for mobile platforms.

All of this led me to decide that I was going to tell the story of THE LOST CHILDREN, as a more multi-media effort. This would be how we would try to differentiate ourselves in the ocean of pretty-good films. There is a LOST CHILDREN film, to be sure. It is told in the form of a documentary, but it follows a pretty standard 3 ACT structure.

But we’re also working on other ways of extending the storyworld out beyond the movie. There are going to be websites that tell certain aspects of the story. For instance, we removed one whole subplot from the film onto a website. This means the story plays out through the website, through comments on blog posts, through webcam videos, etc.  Likewise, on our mobile platforms, the goal will not just be to put the movie on a phone, but to tell parts of the story through the phone; text messages, phone calls, location-based content, etc. Things only a phone can use to tell a story.

I came to view what I was doing with THE LOST CHILDREN, more as storytelling, than just filmmaking.

Filmmaking Exercise

There’s always been much debate on DVXUser( A filmmaker’s site I frequent ) about how much your gear does or does not matter. For my own viewing, gear matters almost not at all. I would much rather see a good story, well told and acted shot on crappy cameras, than the slickest thing on Earth lacking those same elements.

I’ve also always been fascinated by documentaries, and their ability to weave stories out of random and found materials. For instance, Ken Burns is able to tell a compelling story about the Civil War with little more than 150 yr old photos, voice-over, and music. I got to thinking about this a lot. See, with my own short films, I had been working toward ever slicker visual styles, trying to learn how to use the camera to build a certain emotion in the viewer, how to manufacture a specific moment for a specific impact. And I like all of this stuff. But I also started to get really interested in this question: What if I were limited to the material I had? How would I tell a compelling story then? Well, the story itself would have to be mighty compelling, wouldn’t it? The story of the Civil War or the Brooklyn Bridge are pretty friggin’ compelling.

At this point, I went back through THE LOST CHILDREN script, pretty much scene by scene. I was still confident that we were telling a pretty unique story, that we were telling it well. And as I read and re-read it, my confidence grew. And I thought, what if we tell this with only limited materials? It’s kind of the ultimate filmmaking exercise, I think. I’m not sure if they teach this in any film schools, but if I were teaching a filmmaking class, I would probably start by giving them a box of random old photos, and telling them to make a story out of those.

I’m also reminded of the comment Jack White made in It Might Get Loud. He says he likes old broken guitars. He likes making the process hard, forcing himself to fight the instrument, and wrestle a sound out of it. He thinks that pushes him forward as an artist. This idea just shot through me like a lightning bolt. And I realized I had been applying the same to THE LOST CHILDREN. What if I not only shot it like a documentary, with shaky cams and all the rest, but also actually shot some of the footage badly? Meaning, what if I had to go through some crazy post processes just to extract the image from the footage, as you might have to with found footage? What if I made it hard on myself?

Maybe it’s because movies are so hard to make anyway that people don’t think this way. Or maybe it’s because people are so focused on career and the business side these days, that they are too afraid to do anything but what’s accepted.

I joked with my girlfriend, an artist herself, that I had a confession to make: “I think I’m a video artist!” Which is funny because I am typically so critical of video art because so much of it lacks both discipline and basic mastery of the tools.

I became obsessed with this idea and spent the next several months re-working the script. Same story. I simply looked at how to tell the story in a different way. And I decided to be very strict about it. Meaning, if there was no valid reason to have a camera in the scene, then I would have to figure out some other way to tell that scene. Maybe it’s a voice recording. Maybe it’s a person re-telling it accompanied by photos. But if there was no real reason for a camera to be there, then that scene did not get shot.

Brecht

There’s another thing I like about documentaries, which is their purpose: to make you think about a subject and/or potentially do something about it. This is not the primary purpose of a fiction film. Certainly, some fiction films have causes and purposes associated with them, and the filmmakers are using the film as a way to raise awareness about those, but the primary purpose of the fiction film is to suck you into that world and take you on a ride. To make you forget what’s going on outside of that world for that hour and a half ( or increasingly, 3 hrs ). I started to realize that I love the purpose of documentaries. This is just kind of how I’m wired. I love reading, I love knowing how things work. I love history. I love thinking about things. But there was always something in the back of my mind nagging me and telling me that this was the road to a boring-ass film.

Then I saw my friend Vern’s latest play: “Lenin’s Embalmers.” In Lenin’s Embalmers, the characters regularly step out of the action and speak to the audience. After the play, over beers, I asked Vern why he had made this choice, and he said he was working with a “Brechtian kind of thing.” And that’s when it hit me. This is why I’m doing this.

I started in theater, so of course I was well aware of Brecht and his theories of theater. He often employed conventions which would intentionally remind the viewer that they were watching an artificial thing. And he did this for the very same reasons I like documentaries; so that the audience wouldn’t get so caught up in the emotion that they forgot to think about what they were seeing on stage. He intended the audience to maintain some measure of distance. Again, this is typically not the purpose of a fiction film.

Holy moly, what if this movie sucks???

I don’t know if documentary makers go through this, though I suspect they do, but the problem with shooting the way we did, is that you have about a million hours of footage. And you have to make that into something worth watching. In the past, I was a storyboard Nazi. I had the entire movie drawn out as a comic book ahead of time, so shooting it was largely a technical exercise; make sure you get the performances and the shots, and it’s going to be really hard to screw it up.

I’ve been editing THE LOST CHILDREN since about June 2010. And I’ve been one nervous mofo this whole summer. I’d dread looking at the edit for fear that it was as bad as I feared. But invariably, every time I did go back to it, I was drawn in, and it wasn’t so bad after all. When people asked how it was going, I would respond with: “I don’t think it will suck too badly.” Then I couldn’t take it anymore. I had to have some manner of validation. I sent an extremely rough draft of ACT I to a friend I could trust to be honest, and I had one question for him: “Should I just jump off a bridge right now?” His answer was without a doubt “No.” He felt like I had something there. Whew! But honestly, I didn’t completely believe him until this past week. I took off from all client work and secluded myself in my office to edit full time. I tightened up the first act and just about all of the second, and even moved into the third. And for the first time since we started shooting, I am honest to God excited to show this film.

Our goal right now is to have the project ready for the world by Jan 2011. That includes Transmedia content, mobile apps, and the completely finished film.

I’d say after that I am taking a vacation, but I know that’s just the beginning…

Share/Bookmark
Tags: storytelling
remixable
remixable

August 11 2010

remixable

August 09 2010

remixable

August 05 2010

remixable

A Content Strategy For Audience Engagement

When audiences connect well to your content, they go through three stages of engagement: Discovery, Experience and Exploration as shown in below.

The key to a successful content strategy is understanding (a) that there are these stages of engagement (b) what content is required for each stage and (c) what the goals are for each stage.

Failure to appreciate or acknowledge that there are these stages of engagement typically results in audiences being expected to do too much work too soon – which most won’t do – and hence the content fails at the Discovery stage and the real experience never begins. Or, expositional-type content that belongs in Exploration is offered as Experience content and hence fails to engage because it doesn’t tell a story.

Ignoring these stages is like expecting a kiss from a stranger before flirting with them or expecting to run off and get married after only the first date. Maybe in Vegas, but usually not anywhere else.

With transmedia, one media may act as Discovery content for another.  For example, the comic book serving as Discovery content for a movie or, in the example of the Xbox game Alan Wake, six webisodes act as Discovery content for the game.  However, it’s important to remember that each media also has its own Discovery>Experience>Exploration stages as shown in below.

This is particularly important for indies who may think that creating a comic book for their movie will result automatically in an audience for their movie. It won’t. The comic book first has to be discovered and experienced and it’s only if the content is good enough will the reader begin exploring and “discover” the movie.

Note that I’m fond of encouraging an iterative approach to creating transmedia projects but here I’m also proposing a recursive approach: each and every piece of content should attempt to lure, convince and deliver.

Engaging the Five Senses

The next illustration uses the metaphor of sensory engagement to illustrate how audiences connect to your content. The concept is that audiences are at first suspicious of new content and that if we are to draw them in and lead them to the highest level of engagement – contributing to the canon – then we must resolves their reservations and satisfy their needs at each stage.

Smell and teasers

The first sensory stage is smell. The audience approaches tentatively and sniffs: is there a whiff of the familiar?

We are creatures of habit because evolution has shown it serves us well. Repeating past satisfying experiences is a successful strategy for survival in the wild and with entertainment it’s a good indicator too.

The audience needs to be reassured that your content is worth its time and attention. You need to reduce the perceived risk by communicating “trustworthyness”, “coolness”, “quality”,  ”appropriateness” – whatever values are sought by the audience for this type of project.

To communicate the correct values, I’ve created a content class called “Teasers”. Of course the “teaser” is familiar to indie filmmakers – a 30 second or less video intended to bait the trap; not to explain or reveal too much but only to temp further engagement. In this model however, I’ve broadened the teaser into a full content category to include all content that can be digested with the minimal amount of attention.

The figure shows the five content classes I’ve defined for each stage of engagement: Teaser, Trailer, Target, Participation and Collaboration.

Note that I had to create a name for the “target content” to avoid confusion with all the other content! Because of the recursive nature of this approach, any content might be at one time the target content and another time Discovery content.

Note too that because of the need to communicate quickly, visual clues from pictures, photos and web design are going to dominate the Teaser content class. But it’s also the headlines you communicate: well-known cast or crew, one-line quotes from reviewers and so on.

Taste and trailers

If your project smells familiar then the audience can progress to a more specific, personal question: will I like it?

The teaser has convinced the audience your project is something they might like, but what can you tell them to reassure them it’s worth their additional time and (possibly) money?

The movie trailer is a commercial. Its intention is to convince the audience that this movie is for them. In this model I’ve expanded the trailer to a class for all content that persuades. By which I mean content that removes the barrier between Discovery and Experience: it’s the barrier between the known – the Teaser and Trailer content – and the unknown – the target content.

This barrier is represented by toll gate 2 – TG2.

Tollgates

In this model, tollgates are barriers between one stage and another.

TG1 is tollgate 1. It’s the barrier that prevents audiences knowing that your project exists. TG1 can be breached by search engine optimization (SEO), recommendations, links and anything that puts your content on the map. But the first audience encounter should be with your Teaser content.

Tollgate 2 requires a little more explanation.

Think of TG2 as a wall that the audience must climb. The first tollgate image below shows how the project and business model will unavoidably create barriers to your content – some unintentional, some intentional.

Content that you provide in Discovery helps the audience scale the wall – as shown in below. In this example, price creates a barrier to entry that of course can only be scaled by the audience paying the fee. However, the tollgate is far higher than solely the price and the audience will only part with its money once the perception of the tollgate is lower than the payment. Stated simply, buyers rarely make decisions not to purchase based on price – it’s all those other barriers that have to be overcome first: value, suitability, risk, convenience, context and so on.

Touch and sight

It’s only when the audience touches the target content that it can see it for what it is. If your Discovery content has done its job then the audience’ expectations will be met or exceeded. But if you have deceived or misled them then they’ll be disappointed.

There is nothing more you can do at this point. The target content is what it is. This is what the audience came for and it has to deliver.

After – though sometimes during- the Experience comes the Exploration. The tollgate TG3 is the barrier to be climbed to have the audience increase its willing engagement. Sometimes there can be confusion and this will lead to unwilling engagement: the audience experiences the content but doesn’t quite “get it” and hence searches for an explanation or for help. In these situations of unwilling engagement, a high barrier at TG3 will lead to resentment.

Ordinarily we want the audience to engage further so reducing the height of TG3 should be a priority: make content easy to find and easy to access; signpost what content should follow the target content.

Listening and Participation

Although content in the participation stage may be available before the Experience, its goal is to aid exploration – not to tease or persuade (even though audiences might use it for reassurance to lower TG2).

Having experienced the target content – either in part or in full – the audience now listens for affirmation. They ask questions to themselves and to others and seek content that answers their questions or fulfils their desire for more.

Good content stimulates debate. Audiences want to discuss and share their experiences with others. They’ll also want to extend the experience and will search for add-ons or new target content.

Some audience members will want to show their affiliation to the content by buying merchandise or embedding widgets; they’ll want to encourage their friends to try the target content.

Content in this Exploration category is intended to reward and empower the advocate and to educate: it provides additional understanding and value to the target content. In this regard it may be acceptable to have “expositional” content such as character biographies, backstories and so on.

Collaboration

In this engagement model the ultimate audience engagement is collaboration or contribution. Not everyone in the audience will progress to this stage and some authors may think this undesirable.

Collaboration is not that same as participation. Participation might be passive (reading additional content and exploring the world) or active – voting, sharing, commenting, discussing, Tweeting and so on. Collaboration is adding to the storyworld: writing fan fiction, creating videos or illustrations. It’s providing new content that you, as author, are free to embrace or reject.

Between participation and collaboration is tollgate 4 – it’s a barrier created by the audience’ perceived lack of time and skills, fear of ridicule and lack of information about how to contribute to the world. You can lower this barrier by providing tools, methods, encouragement and a supportive environment.

How To Use The 5-Senese Engagement Model

The premise with this approach is that a transmedia storyworld maybe too vast to expect an audience to jump right in. They have to be teased and led like Hansel and Gretel by a trail of breadcrumbs. Imagine your world to be a huge cavern – if you blindfold your audience and then first open their eyes once they’re inside, the vastness is overwhelming – it’s a new and scary place. Your audience needs orientation. They have to be guided through an entrance tunnel and see the cavern open up before their eyes and at their own pace. The more complex the world, the more handholding you need to do.

There’s also the issue of the time, energy and cost required to digest a whole storyworld. Far better to give the audience smaller snacks at first until their appetite grows for larger, more time-consuming content.

Note that this content strategy is for audience engagement. When combined with the platform selection methodology, start first with revenue-generating target content and see how it might be prioritized by platform. Then use this engagement model to understand the relationship between the platforms and to identify additional content to aid Discovery and Exploration.

Share/Bookmark
remixable

RADAR NYC 8.5.10

WATCH

Brian Newman – Reinventing Innovation

A few months ago, Brian Newman (former CEO of Tribecca Film Institute and founder of SpringBoard Media) gave a talk on innovation within the media space. We featured the video of the talk in DIY Days on April 25, 2010. In this hilarious and extremely insightful speech, Brian talks about the future of media and what we as artists can do to shape it. He laments the fact that at every single panel about film and new media that he’s attended, all people seem to talk about is distribution. “Where’s the innovation?” He asks, “Why isn’t anyone talking about true innovation?” He discusses new forms of storytelling, and explains that it makes no sense for us to take these new world technologies we have and trying to fit them into this old world way of thinking. He proposes strategies for innovation by going back historically and looking at where the arts have found it in the past when new technology has come along, and outlines what has worked. He meniones Monet’s impressionism (made possible by new paint technology – I know, sounds funny, right?), and the invention of the typewriter, which led to surrealism, and then applies it to today. Quoting Alan Kay (“The best way to predict the future is to invent it.”), Brian gives no concrete formula for creating the future; just suggests that we apply what’s worked in the past to today, to our work, to our innovation. He provides extremely useful insight, and this video is definitely work taking a look at for anyone who is an artist and is looking to be legitimately inspired.

LISTEN

Bear Hands – “What a Drag”

Check out “What a Drag” music video by Bear Hands, which we used in an upcoming season 4 episode. It sounds slightly reminiscent of Float On my Modest Mouse, but updated, and with higher, more echo-y vocals. And the music video is great for anyone who’s a fan of Fiddler on the Roof/ Heidi/ anything by Michel Gondry. Confused? See for yourself!

Listen / Purchase – Bear Hand’s music

READ

Get Storied – Branding Yourself

Do you consider yourself a storyteller? Do you think you have a unique voice that nobody else can replicate? Do you have no idea what to do with it? In his blog, “Get Storied,” Michael Margolis talks about brand storytelling and branding yourself, with blog posts and podcasts. Worth checking out for anyone interested in branding, social media, and storytelling (and chances are, if you’re already reading this, you are!)

GO AND REGISTER!!!!

Cut and Paste – Competition Registration

Are you a designer? Check out http://cutandpaste.com/tours/forms/competitors/ and register to compete in Cut&Paste’s annual design competition. Think Iron Chef, but for design and much more “street”. Watch our RADAR episode on Cut and Paste to see what this competition is all about. Hurry! The deadline for submissions is September 10th.

Register here by Sept 10th

FOLLOW

@kevinbracken

Into flash mobs? So are we! Check out Kevin Bracken, creator of Newmindspace (RADAR 10 – Newmindspace), which has put on several flash mob events around the city, including bubble battles, LED light saber battles, blanket fort parties, and pillow fights (http://www.newmindspace.com/pillowfightnyc.php). Follow him on Twitter to see what he’s up to next.

http://twitter.com/kevinbracken

Share/Bookmark

remixable

July 31 2010

remixable

July 29 2010

remixable

July 28 2010

remixable
Older posts are this way If this message doesn't go away, click anywhere on the page to continue loading posts.
Could not load more posts
Maybe Soup is currently being updated? I'll try again automatically in a few seconds...
Just a second, loading more posts...
You've reached the end.