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November 08 2011
Transmedia Talk 34: SCA Reality
Welcome to Transmedia Talk, a podcast covering all things Story. Transmedia Talk is co-hosted by Nick Braccia, Dee Cook, and Haley Moore and looks to shed light on the topic of transmedia storytelling with commentary, interviews and tips on how storytelling is moving into the 21st century.
Download | Subscribe with RSS |Subscribe with iTunes
Jeff Watson from the University of Southern California talks about Reality, a creative game he designed with Simon Wiscombe for students at the university’s School of Cinematic Arts.
Hosts:
Nick Braccia from Culture Hacker
Dee Cook from Dog Tale Media
Haley Moore
(and Host Emeritus Robert Pratten from Transmedia Storyteller)
Special Guest:
Jeff Watson, co-creator of SCA Reality at USC.
From This Episode:
USC’s Integrated Media Arts and Practice (IMAP) program.
The collaborative production game SFZero
Steve Jackson’s Illuminati
The card game Fluxx
Mary Flannagan’s Grow-A-Game
A few of our favorite deals:
Spacebound – Deal Page
The Game – Deal Page

Letters of My Lai – Deal Page
September 29 2011
Transmedia Talk 33: ARGFest Special with JC Hutchins
Welcome to Transmedia Talk, a podcast covering all things Story. Transmedia Talk is co-hosted by Nick Braccia, Dee Cook, and Haley Moore and looks to shed light on the topic of transmedia storytelling with commentary, interviews and tips on how storytelling is moving into the 21st century.
Download | Subscribe with RSS |Subscribe with iTunes
Author and transmedia creator J.C. Hutchins joins us as we recap ARGFest-o-Con 2011.
Hosts:
Nick Braccia from Culture Hacker
Dee Cook from Dog Tale Media
Haley Moore
(and Host Emeritus Robert Pratten from Transmedia Storyteller)
Special Guests:
J.C. Hutchins, author of Seventh Son and Personal Effects: Dark Art, and keynote speaker at ARGFest.
From This Episode:
ARGfest Keynote 2011: “Getting To Good” from J.C. Hutchins on Vimeo.
JC’s podcast novel Seventh Son, and his transmedia novel Personal Effects: Dark Art with Jordan Weisman.
We usually don’t link guests’ twitter feeds, but we’re linking JC’s here since we talked about it quite a bit on the show.
The Darkest Puzzle, and Andrea Phillips’ response
Awkward Hug’s game The Wisconsin Hustle opened ARGFest for attendees at the opening night cocktail party.
JC’s and Violet Blue’s unboxing videos of a handmade scent kit, released earlier this year for Campfire’s experience for Game of Thrones.
Our episode featuring Steve Coulson, about the Game of Thrones campaign the Maester’s Path.
JC wrote animated videos for Smith and Tinker’s game Nanovor
Video games from JC’s rundown include Mass Effect, Dragon Age, God of War, Uncharted, Heavy Rain, and Fable.
Rob Jagnow of Lazy 8 Studios, who contributed to the Potato Sack ARG for Portal 2, is in pre-launch for his game Extrasolar
Balance of Powers, an extended story from many of the creators of Perplex City, has been funded on Kickstarter.
Zombies, Run! by Six to Start and Naomi Alderman, has now raised $50k of its $12k goal, with over a week left open on its campaign.
The steampunk comic, theater and film experience Clockwork Watch, created by Yomi Ayeni, is still accepting backers on IndieGoGo.
DIY DAYS LA will be held on the UCLA campus on October 28. Tickets are free.
Story World Conference will be held in San Diego October 31-November 2.
July 26 2011
June 29 2011
Transmedia Talk 29: Lost Zombies
Welcome to Transmedia Talk, a podcast covering all things Story. Transmedia Talk is co-hosted by Nick Braccia, Dee Cook, and Haley Moore and looks to shed light on the topic of transmedia storytelling with commentary, interviews and tips on how storytelling is moving into the 21st century.
Download | Subscribe with RSS |Subscribe with iTunes
Skot Leach, creator of Lost Zombies, talks about crowdsourced film, monetization, and building an online community.
Hosts:
Nick Braccia from Culture Hacker
Dee Cook from Dog Tale Media
Haley Moore
(and Host Emeritus Robert Pratten from Transmedia Storyteller)
Special Guest:
Skot Leach from Lost Zombies
From This Episode:
Skot solicits some of the final submissions for Lost Zombies.
Max Brooks’ zombie short story collection World War Z.
Lost Zombies’ community is hosted by the social network building service Ning
Lost Zombies stickers are posted to mark the sites of zombie outbreaks.
The ad that Lost Zombies ran on Adult Swim through Google TV Ads. Leach said the site’s traffic jumped from roughly 1,200 visits a day to around 3,500 after airing the ad.
Austin’s KXAN reports on the Lost Zombies booth at SXSW Interactive 2009.
Dead Inside: Do Not Enter is the Lost Zombies scrapbook. It will be released September 21.
Academy Award winning site Star Wars Uncut introduced many audiences to the idea of a crowdsourced film project.
June 16 2011
April 18 2011
Transmedia Talk 25 – Mark Harris
Welcome to Transmedia Talk, a podcast covering all things Story. Transmedia Talk is co-hosted by Nick Braccia, Dee Cook, and Haley Moore and looks to shed light on the topic of transmedia storytelling with commentary, interviews and tips on how storytelling is moving into the 21st century.
Download | Subscribe with iTunes
Hosts:
Nick Braccia from Culture Hacker
Dee Cook from Dog Tale Media
Haley Moore
(and Host Emeritus Robert Pratten from Transmedia Storyteller)
Special Guest:
Mark Harris, creator of THE LOST CHILDREN.
Mark Harris talks about attacking transmedia from the technical side, his project THE LOST CHILDREN, and the
From This Episode:
Video featuring some of the technology Mark developed for Pandemic 1.0’s Mission Control center at Sundance.
Workbook Project contributor Zack Forsman
Mark’s piece at Filmmaker Magazine
Mark shared his experience using Wordpress to manage a storyworld with Wordpress at New Breed. Part 1 – Part 2
The found footage docudrama Lake Mungo
Power to the Pixel’s Cross Media Forum NYC on April 19.
To avoid spoilers, we won’t mention the name of the books Dee brought up in the podcast, but you can find the book and its companion piece on Amazon.
March 17 2011
February 13 2011
Transmedia Talk Podcast – Episode 18
Welcome to Transmedia Talk, a new podcast covering all things Story. Transmedia Talk is co-hosted by Nick Braccia, Dee Cook, and Haley Moore and looks to shed light on the topic of transmedia storytelling with commentary, interviews and tips on how storytelling is moving into the 21st century.
Download | Subscribe with iTunes
Running Time: 55:24
Hosts:
Nick Braccia from Culture Hacker
Dee Cook from Dog Tale Media
Haley Moore
and Host Emeritus Robert Pratten from Transmedia Storyteller
Special Guest:
Lance Weiler creator of Pandemic 1.0.
Filmmaker and story architect Lance Weiler joins us to talk about his transmedia experience Pandemic 1.0, which ran during this year’s Sundance Film Festival.
From This Episode:
‘Pandemic 41.410806, -75.654259′, the short film shown at Sundance alongside the Pandemic 1.0 experience.
How I Learned to Start a Pandemic -Lance walks us through the Pandemic 1.0 experience.
Lance gives us a tour of the “memorial room” in the basement of Pandemic’s headquarters at Sundance.
Lance talks about his approach to storytelling in an interview with Christine Vachon and Ted Hope.
Note: We were unable to record the show last week due to inclement weather and blackouts, so in the audio of Episode 18, we accidentally refer to this as Episode 19. We apologize for the error.
January 08 2011
January 04 2011
November 12 2010
Augmented Reality
Below is a short interview with Fred Steube – Digital Innovation Manager, Cox Target Media/Valpak. I watched him speak on an interesting panel about Augmented Reality at the DMA2010 conference.
What’s your experience with AR?
Our experience with AR includes a Martha Stewart promotion we did with our Valpak coupon envelope that allowed consumers to see if they won a daily prize and to see daily previews for the Martha Stewart show by holding up the envelope to their webcams. Additionally, we did a B2B ad campaign in Ad Age and DMNews that showed Marketers what our product offerings are by holding up a AR marker to a webcam and viewing in 3D.
What are your favorite examples of AR?
Favorite AR experience has to be the Toyota example we showed at DMA and the Coke Zero and McDonald’s Avatar promotions. Also the Mini AR campaign. Anything by Total Immersion (an AR technology developer) is typically very high caliber.
Virtual reality never lived up to consumer’s expectations. Is AR heading in that direction?
AR appears to continue to gain traction along with QR codes, particularly with mobile. The key there is the location based benefit of seeing content that geographically relevant and relevant to what they are looking for.
The word innovative is overused. What is truly innovative?
Innovative is anything that transcends a current way of doing something by being new. It should add value to a key stakeholder. It should break molds and be out of the box; something new and impactful. This can be a product or process.
November 04 2010
Transmedia Talk Podcast – Episode 9
Welcome to Transmedia Talk a new podcast covering all things story. Transmedia Talk is co-hosted by Nick Braccia and Robert Pratten and looks to shed light on the topic of transmedia storytelling with commentary, interviews and tips on how storytelling is moving into the 21st century.
NB: If you’d like to give us feedback, recommend yourself as a guest or suggest topics to cover – please email us at talk@workbookproject.com or Tweet away with the hashtag #tmediatalk
Hosts
Nick Braccia from Culture Hacker
Robert Pratten from TransmediaStoryteller.com
Guests
Mathew Toner of Zeros2Heroes tells us about AreYouWake.tv
Haley Moore tells us about Haunted Majora’s Mask
Timing
0:50 AreYouWake
27:45 Haunted Majora’s Mask based on the Nintendo game Legend of Zelda for the N64
September 25 2010
EVENT: OPEN VIDEO CONFERENCE
The Open Video Conference returns to NYC with a stop at FIT for two days of conference Oct 1st and 2nd and a special hack day on Oct 3rd. We caught up with Ben Moskowitz who’s pulling the event together to get a better sense of what to expect.
WorkBook Project: What is OVC and what’s new this year?
Ben Moskowitz: OVC is a two-day gathering for anyone who’s interested in the future of web video. The event draws a big and diverse crowd of businesspeople, technologists, lawyers, academics, artists and others. At one level it’s a showcase for creative and technical innovation in online video, especially some of the exciting things happening with HTML5 and open video. But we also grapple with some larger questions—with so much free content out there, how will artists get paid? Who decides what you watch? Who knows what you watch? We are very much about the top-level concerns of this emerging web video medium, the web, and the mass media system generally.
OVC is presented by the Open Video Alliance, which is a coalition of organizations and individuals building open tools, policies, and practices for web video. This is the second time we’ve produced OVC. This year’s event is bigger, featuring a small film festival and hack day. But on a deeper level, what’s new this year is that HTML5 video and open video generally are really picking up industry support, and lightbulbs are beginning to go off in people’s heads. So some of the really advanced stuff that we’ve been forecasting and building toward is becoming tangible. OVC is a great place to get a peek at some of that stuff.

WBP What’s the most pressing issue facing Open Video and why?
BM: At OVC we’re interested in all facets of web video. To have an “open” video ecosystem, we’re going to need to ensure that creativity is compensated; that the software and hardware tools for making and watching video are accessible and widely distributed; that the network for delivering video is open to all producers, big and small; and that public policy supports the ability of mass numbers of people to participate in the video conversation.
We’re discussing all of this at OVC, and it’s all important.
WBP: HTML5 what’s it mean to storytellers and what are some of the exciting things you’ve seen done with it? Any examples you can share?
BM: Mozilla is opening an HTML5 video workshop to show what’s possible when video is woven into web pages. It’s much different than simply “embedding” a video—it’s experimenting with the possibilities of connecting video to the rest of the web, and really embracing new ideas about interactivity and iterability.
There’s the popcorn.js demo floating around, which pulls live-updating data from across the web and displays it along with the video. But that’s early stage stuff. There are lots of cool concepts which show users interacting and manipulating video in real time. It’s not just about augmenting the viewing experience—it’s about creating new experiences which weren’t possible until now. Check out the Arcade Fire HTML5 music video, “The Wilderness Inside.” In fact, do a Google search for “HTML5 video demo” and you’ll see all sorts of possibilities; when you realize that creators will be able to tinker with and build upon these examples in mass experimentation, your head will spin.
Of course, all the tech demos and gadgetry are nothing unless they’re in service of a great story. One of the coolest things to see at OVC is open source developers and creatives putting their heads together to imagine how the web can advance the craft of storytelling. We will have some cool stuff to show, for sure. But I don’t want to spoil the surprise.
But beyond that, the energy at OVC is infectious. It’s a meeting of the minds and people will be pitching new ideas all weekend. We’re delighted to be working with over 15 organizations, including the visionaries at the Workbook Project.

WBP: You’re adding a hack day this year can you explain the reason and what will be taking place?
BM: The hack day is free and open to the public. We’re organizing the hack day so everyone will have a space to start executing on their ideas immediately after the conference.
It’s taking place at NYU’s Interactive Telecommunications Program at 721 Broadway. Though it’s an open space gathering, we have some confirmed activities: a Mozilla WebMadeMovies working group; Kaltura hackathon; a working group with WITNESS on building solutions for human rights video; and a lot more. For the folks working on the fundamental mechanics of web video, we have the highly technical Foundations of Open Media Software Workshop.
But anyone with a project is welcome to come and collaborate—it’s going to be fun.
WBP: What tech do you think is exciting right now?
BM: Beyond the possibilities of HTML5 video, I’m really interested in how video on open knowledge projects like Wikipedia can improve learning, And generally speaking, the expanding universe of tools for making and sharing video—from the capture end all the way up to cloud computing resources—is really amazing to consider.
———–
If you’re interested in new forms of storytelling, technology, policy issues or just want to catch a glimpse of some innovative projects make sure to attend OVC.
Discount available for WorkBook Project community…
Register now— they’re filling up. It’s a great deal, with 60+ sessions, screenings, parties, and more. For readers of WBP use this discount code FILM20
EVENT: OPEN VIDEO CONFERENCE
The Open Video Conference returns to NYC with a stop at FIT for two days of conference Oct 1st and 2nd and a special hack day on Oct 3rd. We caught up with Ben Moskowitz who’s pulling the event together to get a better sense of what to expect.
WorkBook Project: What is OVC and what’s new this year?
Ben Moskowitz: OVC is a two-day gathering for anyone who’s interested in the future of web video. The event draws a big and diverse crowd of businesspeople, technologists, lawyers, academics, artists and others. At one level it’s a showcase for creative and technical innovation in online video, especially some of the exciting things happening with HTML5 and open video. But we also grapple with some larger questions—with so much free content out there, how will artists get paid? Who decides what you watch? Who knows what you watch? We are very much about the top-level concerns of this emerging web video medium, the web, and the mass media system generally.
OVC is presented by the Open Video Alliance, which is a coalition of organizations and individuals building open tools, policies, and practices for web video. This is the second time we’ve produced OVC. This year’s event is bigger, featuring a small film festival and hack day. But on a deeper level, what’s new this year is that HTML5 video and open video generally are really picking up industry support, and lightbulbs are beginning to go off in people’s heads. So some of the really advanced stuff that we’ve been forecasting and building toward is becoming tangible. OVC is a great place to get a peek at some of that stuff.

WBP What’s the most pressing issue facing Open Video and why?
BM: At OVC we’re interested in all facets of web video. To have an “open” video ecosystem, we’re going to need to ensure that creativity is compensated; that the software and hardware tools for making and watching video are accessible and widely distributed; that the network for delivering video is open to all producers, big and small; and that public policy supports the ability of mass numbers of people to participate in the video conversation.
We’re discussing all of this at OVC, and it’s all important.
WBP: HTML5 what’s it mean to storytellers and what are some of the exciting things you’ve seen done with it? Any examples you can share?
BM: Mozilla is opening an HTML5 video workshop to show what’s possible when video is woven into web pages. It’s much different than simply “embedding” a video—it’s experimenting with the possibilities of connecting video to the rest of the web, and really embracing new ideas about interactivity and iterability.
There’s the popcorn.js demo floating around, which pulls live-updating data from across the web and displays it along with the video. But that’s early stage stuff. There are lots of cool concepts which show users interacting and manipulating video in real time. It’s not just about augmenting the viewing experience—it’s about creating new experiences which weren’t possible until now. Check out the Arcade Fire HTML5 music video, “The Wilderness Inside.” In fact, do a Google search for “HTML5 video demo” and you’ll see all sorts of possibilities; when you realize that creators will be able to tinker with and build upon these examples in mass experimentation, your head will spin.
Of course, all the tech demos and gadgetry are nothing unless they’re in service of a great story. One of the coolest things to see at OVC is open source developers and creatives putting their heads together to imagine how the web can advance the craft of storytelling. We will have some cool stuff to show, for sure. But I don’t want to spoil the surprise.
But beyond that, the energy at OVC is infectious. It’s a meeting of the minds and people will be pitching new ideas all weekend. We’re delighted to be working with over 15 organizations, including the visionaries at the Workbook Project.

WBP: You’re adding a hack day this year can you explain the reason and what will be taking place?
BM: The hack day is free and open to the public. We’re organizing the hack day so everyone will have a space to start executing on their ideas immediately after the conference.
It’s taking place at NYU’s Interactive Telecommunications Program at 721 Broadway. Though it’s an open space gathering, we have some confirmed activities: a Mozilla WebMadeMovies working group; Kaltura hackathon; a working group with WITNESS on building solutions for human rights video; and a lot more. For the folks working on the fundamental mechanics of web video, we have the highly technical Foundations of Open Media Software Workshop.
But anyone with a project is welcome to come and collaborate—it’s going to be fun.
WBP: What tech do you think is exciting right now?
BM: Beyond the possibilities of HTML5 video, I’m really interested in how video on open knowledge projects like Wikipedia can improve learning, And generally speaking, the expanding universe of tools for making and sharing video—from the capture end all the way up to cloud computing resources—is really amazing to consider.
———–
If you’re interested in new forms of storytelling, technology, policy issues or just want to catch a glimpse of some innovative projects make sure to attend OVC.
Discount available for WorkBook Project community…
Register now— they’re filling up. It’s a great deal, with 60+ sessions, screenings, parties, and more. For readers of WBP use this discount code FILM20
August 29 2010
Let’s Make a Web Series
In my opinion, web series are one of the best ways discover talent and incubate projects. In this post you will be introduced to individuals who are doing interesting things on the web:
Mike Rotman is an Emmy nominated writer for his work on “Politically Incorrect with Bill Maher”-now he is taking over the interweb with such shows as “Stupid for Movies”.
Michael Ferrell, with only a tiny budget and a local coffee company sponsor he co-created/co-produced the hilarious web series “Stoop Sale” with his girlfriend Devin Sanchez.
Describe your background and what inspired you to make a web series?
I’m Italian/Irish by way of Northern New Jersey and Devin thought that she was Mexican up until she was a young woman, when she found out she was actually of Spanish descent. True story. Doesn’t stop her from loving Mexican food, however. She puts jalapenos on everything. To be fair, I put garlic on everything and cook it in beer. We have amazing burritos.
We were inspired to make a web series while still in college, in the late 90’s, right after people started “e-mailing” each other. I found this “e-mail” that I sent Devin with my POP mail account:
“Dear Devin,
This e-mail thing is crazy, huh? Do you get this right away or does it take awhile? Call me when you get this and let me know. Anyhoo-I hear you’re studying theatre in Wyoming. We should get together one day and work on a play that I wrote. Or even a film. Who knows, with the way technology seems to be going, we could even get some friends together and use somebody’s small digital camera, film a few episodes of a show, put it in our computers to edit, then put it on the World Wide Web. Maybe I’m thinking crazy. But not half as crazy as my ideas for “websites” I want to create, such as Mybook,Facepage, Ourtube, and Twiddle. I’ll e-mail you about those things in a letter to follow. I’m gonna go smoke outta this dope new bong my boy got!!! Hope you get this soon!
Sincerely,
Michael”
How did you get the word out about your show?
Our show is not yet released, so the fact that we’re being interviewed is a great step in getting the word out. We submitted to festivals and got into an awesome one – the Independent Television Festival in L.A. I think submitting to festivals is the way to go if you’re an independent web series producer. We had one informal screening for the cast at a bar, which went horribly because the manager of the bar was an idiot and assured us the DVD player would work fine, but instead, it worked the opposite of fine. We will also screen “Stoop Sale” on AUGUST 24th AT “THE CREEK” IN QUEENS AS PART OF THE “WATCHDOWN” SERIES http://www.watchdown.com/ and we screened the episodes in Brooklyn for a group of filmmakers. So we definitely believe in doing some fun, live, actual-real-people-talking-to-each-other promotional events, as long as you take pictures and videos so that you can post them on facepage, mybook, and twiddle.
What have been your most interesting interactions with fans?
Well, Devin made the mistake of saying “Stoop Sale” was more popular than “Jesus: The Web Series,” and then people started uploading videos of them deleting their subscription to our youtube page and unfollowing us on twitter. It was hard to swallow, but we’re artists, so fuck it.
No, really, when we do launch the series, hopefully we will get some fans. And then we’ll have some interesting interactions with them, for instance, them sending me bottles of Macallan 12.
What mistakes did you learn from when you started creating your first web series?
I did a web series called “Hard Times,” which I’m very proud of. Through that process though, I learned that the amount of time in pre-production and post-production should far outweigh the time actually shooting and doing all the fun stuff, unfortunately. We shot “Stoop Sale” in one weekend, maybe 16 hours total. And we’ve been working on the project for almost a year. It’s not ideal for actors and writers like us, but its paid off so far. You do all the other work so that one day you won’t have to. It’s kinda like when you form a club, someone’s gotta be the secretary and someone’s gotta be the treasurer, not everyone can be the prostitute.
What is your prediction for the future of creating a web series?
I am wondering when someone is going to pull their dick out in a web series. I know it sounds like I’m joking, but the thing about the internet is that there’s no censorship. So how come some crazy college kid hasn’t made a web series where he’s doing a scene in a coffee shop or something and then he just says, “You know what?” and pulls his dick out and lays it on the table. I mean, it couldn’t be on youtube, but it can be online. The show could be called “This Guy’s Gonna Pull His Dick Out.” You’re welcome, for the idea.
Besides that, I think that the problem with most web series is the writing. Maybe it’s because I’m a writer but I’m saying this objectively, most web series are comedy and most comedy web series don’t have good writing. Some funny bits, for sure, but even if it’s sketch, I mean, real, deep, sketch writing – I feel like it’s missing in a lot of cases. And that’s one thing I’d like to see, more good writing. In the acting world, we say “theatre is an actor’s medium, film is a director’s medium, and TV is a writer’s medium.” It seems like the internet is most like TV, so it’d be nice to see better writing in the future. Of course, I may be wrong and the internet might be the kind of medium where a guy pulls his dick out in a coffee shop and it’s the most viewed web series ever.
Describe your background and what is ITV Fest?
After graduating from Northwestern University with a Bachelor of Science in Speech and a Theatre major, AJ stayed in Chicago, forming the small web production company Goldingeye Productions. After producing hours of content for a number of now defunct websites, AJ relocated to New York City where he worked as a New Media Analyst for d2 Capital. By day AJ would pour over notes and records in search of new entertainment channels, while at night AJ was a hilariously mediocre stand up comedian. Anxious for more, Tesler moved again, this time to Los Angeles where he immediately found success as an actor, appearing on television shows such as It’s All Relative and The Gilmore Girls. As much as he enjoys acting, AJ has always been drawn to produce and in the summer of 2002, he produced the first of almost 50 installations of the New and Improv-Ed Stand Up Show, an official selection of the Chicago Improv Festival as well as the 2004 and 2005 Los Angeles Improv Festivals. In 2004, AJ began producing television , independently, on spec, and with production company support. In 2005, AJ formed what is now widely recognized as the premier festival in the world for TV and New Media, The Independent Television Festival Corporation, a non profit, public benefit corporation. In 2008, AJ was hired to be the Manager of Development for Lion Television, a UK based development and production company. Since leaving Lion in 2009, AJ has produced shows for MTV, Babelgum, Atom.com, and Fox TV Studios. He is currently freelance producing under his recently set up production company, Apostrophy Productions.
What are your favorite success stories from your fest?
I just love the stories of people getting jumpstarts to heir careers. People getting represented, people making connections, those are the types of success stories that make me proud. On top of that, however, are shows like Urban Wolf which got licensed by Sony, Johnny B Homeless which got licensed by Atom.com, the script deal at NBC for This is My Friend and the development deal at Starz for a show called Partners…those are great stories that we can hang our hat on as well.
Are there any trends you see when it comes to submissions?
Every year we see different trends in submissions. This year over 70% of all of our submissions came in as webseries which would certainly be a trend…the rise of the webseries. In terms of the specific content, though, we got a lot of ghost hunters parodies and a lot of lesbian content as well this year. I’d say we got too many submissions shot in the mockumentary/Office style. We’re looking for innovation so it becomes very difficult to program things when we see so many people trying the same concept.
Do you have any advice for new web series creators?
Know that you don’t know it all. The one man band is the path of least resistance, but people specialize in cinematography, editing, directing, writing for a reason. Use people who are good at their jobs and your project will be significantly better for it. Other than that, make sure you have a plan for what you want to do with your show. Making something and hoping it attracts the attention of the professional world is not the smartest endeavor, but if you go in with a plan, you can deliberately attract the audience you’re seeking.
August 28 2010
Let’s Make a Web Series
Remember waiting forever to watch a video on your computer, with a 56k modem? Those days sucked. Now you can instantly view a cornucopia of high quality Internet content on a massive television. Inside your living room, a web series made for less than a $100 can compete for your eyeballs against a TV show produced for over 10,000 x the budget (Lost). Think about this: years ago independent producers could only use a cable access channel to get their shows on TV to reach a local audience. Now a small crew can shoot a comedy series for fans living everywhere from Texas to Turkey.
In my opinion, web series are one of the best ways discover talent and incubate projects. In this post you will be introduced to individuals who are doing interesting things on the web:
Mike Rotman is an Emmy nominated writer for his work on “Politically Incorrect with Bill Maher”-now he is taking over the interweb with such shows as “Stupid for Movies”.
Michael Ferrell, with only a tiny budget and a local coffee company sponsor he co-created/co-produced the hilarious web series “Stoop Sale” with his girlfriend Devin Sanchez.
Describe your background and what inspired you to make a web series?
I’m Italian/Irish by way of Northern New Jersey and Devin thought that she was Mexican up until she was a young woman, when she found out she was actually of Spanish descent. True story. Doesn’t stop her from loving Mexican food, however. She puts jalapenos on everything. To be fair, I put garlic on everything and cook it in beer. We have amazing burritos.
We were inspired to make a web series while still in college, in the late 90’s, right after people started “e-mailing” each other. I found this “e-mail” that I sent Devin with my POP mail account:
“Dear Devin,
This e-mail thing is crazy, huh? Do you get this right away or does it take awhile? Call me when you get this and let me know. Anyhoo-I hear you’re studying theatre in Wyoming. We should get together one day and work on a play that I wrote. Or even a film. Who knows, with the way technology seems to be going, we could even get some friends together and use somebody’s small digital camera, film a few episodes of a show, put it in our computers to edit, then put it on the World Wide Web. Maybe I’m thinking crazy. But not half as crazy as my ideas for “websites” I want to create, such as Mybook,Facepage, Ourtube, and Twiddle. I’ll e-mail you about those things in a letter to follow. I’m gonna go smoke outta this dope new bong my boy got!!! Hope you get this soon!
Sincerely,
Michael”
How did you get the word out about your show?
Our show is not yet released, so the fact that we’re being interviewed is a great step in getting the word out. We submitted to festivals and got into an awesome one – the Independent Television Festival in L.A. I think submitting to festivals is the way to go if you’re an independent web series producer. We had one informal screening for the cast at a bar, which went horribly because the manager of the bar was an idiot and assured us the DVD player would work fine, but instead, it worked the opposite of fine. We will also screen “Stoop Sale” on AUGUST 24th AT “THE CREEK” IN QUEENS AS PART OF THE “WATCHDOWN” SERIES http://www.watchdown.com/ and we screened the episodes in Brooklyn for a group of filmmakers. So we definitely believe in doing some fun, live, actual-real-people-talking-to-each-other promotional events, as long as you take pictures and videos so that you can post them on facepage, mybook, and twiddle.
What have been your most interesting interactions with fans?
Well, Devin made the mistake of saying “Stoop Sale” was more popular than “Jesus: The Web Series,” and then people started uploading videos of them deleting their subscription to our youtube page and unfollowing us on twitter. It was hard to swallow, but we’re artists, so fuck it.
No, really, when we do launch the series, hopefully we will get some fans. And then we’ll have some interesting interactions with them, for instance, them sending me bottles of Macallan 12.
What mistakes did you learn from when you started creating your first web series?
I did a web series called “Hard Times,” which I’m very proud of. Through that process though, I learned that the amount of time in pre-production and post-production should far outweigh the time actually shooting and doing all the fun stuff, unfortunately. We shot “Stoop Sale” in one weekend, maybe 16 hours total. And we’ve been working on the project for almost a year. It’s not ideal for actors and writers like us, but its paid off so far. You do all the other work so that one day you won’t have to. It’s kinda like when you form a club, someone’s gotta be the secretary and someone’s gotta be the treasurer, not everyone can be the prostitute.
What is your prediction for the future of creating a web series?
I am wondering when someone is going to pull their dick out in a web series. I know it sounds like I’m joking, but the thing about the internet is that there’s no censorship. So how come some crazy college kid hasn’t made a web series where he’s doing a scene in a coffee shop or something and then he just says, “You know what?” and pulls his dick out and lays it on the table. I mean, it couldn’t be on youtube, but it can be online. The show could be called “This Guy’s Gonna Pull His Dick Out.” You’re welcome, for the idea.
Besides that, I think that the problem with most web series is the writing. Maybe it’s because I’m a writer but I’m saying this objectively, most web series are comedy and most comedy web series don’t have good writing. Some funny bits, for sure, but even if it’s sketch, I mean, real, deep, sketch writing – I feel like it’s missing in a lot of cases. And that’s one thing I’d like to see, more good writing. In the acting world, we say “theatre is an actor’s medium, film is a director’s medium, and TV is a writer’s medium.” It seems like the internet is most like TV, so it’d be nice to see better writing in the future. Of course, I may be wrong and the internet might be the kind of medium where a guy pulls his dick out in a coffee shop and it’s the most viewed web series ever.
Describe your background and what is ITV Fest?
After graduating from Northwestern University with a Bachelor of Science in Speech and a Theatre major, AJ stayed in Chicago, forming the small web production company Goldingeye Productions. After producing hours of content for a number of now defunct websites, AJ relocated to New York City where he worked as a New Media Analyst for d2 Capital. By day AJ would pour over notes and records in search of new entertainment channels, while at night AJ was a hilariously mediocre stand up comedian. Anxious for more, Tesler moved again, this time to Los Angeles where he immediately found success as an actor, appearing on television shows such as It’s All Relative and The Gilmore Girls. As much as he enjoys acting, AJ has always been drawn to produce and in the summer of 2002, he produced the first of almost 50 installations of the New and Improv-Ed Stand Up Show, an official selection of the Chicago Improv Festival as well as the 2004 and 2005 Los Angeles Improv Festivals. In 2004, AJ began producing television , independently, on spec, and with production company support. In 2005, AJ formed what is now widely recognized as the premier festival in the world for TV and New Media, The Independent Television Festival Corporation, a non profit, public benefit corporation. In 2008, AJ was hired to be the Manager of Development for Lion Television, a UK based development and production company. Since leaving Lion in 2009, AJ has produced shows for MTV, Babelgum, Atom.com, and Fox TV Studios. He is currently freelance producing under his recently set up production company, Apostrophy Productions.
What are your favorite success stories from your fest?
I just love the stories of people getting jumpstarts to heir careers. People getting represented, people making connections, those are the types of success stories that make me proud. On top of that, however, are shows like Urban Wolf which got licensed by Sony, Johnny B Homeless which got licensed by Atom.com, the script deal at NBC for This is My Friend and the development deal at Starz for a show called Partners…those are great stories that we can hang our hat on as well.
Are there any trends you see when it comes to submissions?
Every year we see different trends in submissions. This year over 70% of all of our submissions came in as webseries which would certainly be a trend…the rise of the webseries. In terms of the specific content, though, we got a lot of ghost hunters parodies and a lot of lesbian content as well this year. I’d say we got too many submissions shot in the mockumentary/Office style. We’re looking for innovation so it becomes very difficult to program things when we see so many people trying the same concept.
Do you have any advice for new web series creators?
Know that you don’t know it all. The one man band is the path of least resistance, but people specialize in cinematography, editing, directing, writing for a reason. Use people who are good at their jobs and your project will be significantly better for it. Other than that, make sure you have a plan for what you want to do with your show. Making something and hoping it attracts the attention of the professional world is not the smartest endeavor, but if you go in with a plan, you can deliberately attract the audience you’re seeking.
May 26 2010
Adapting a Web Series for TV
I had the pleasure of attending the L.A. Comedy Shorts Film Festival last April. Their programming was a grab bag of high quality entertainment created by upcoming filmmakers, as well as some established industry vets. One highlight was the panel But I’m a CeWEBRITY: knowledgeable producers who specialize in turning successful web content into TV shows shared their insight. Before this event I thought webisodes were only pet projects or an extension of a larger story-not a TV show incubator. Below is an interview I did with panelist Tina Santomauro, Manager of Development/Executive Producer of Atom TV (Comedy Central) and The Atom Show (MTV2) for Atom.com.
What does your average day of work consist of?
For the most part, taking pitches, reading scripts, and strategic planning of the Atom TV show. Researching what videos are doing great online. Also, dealing with clearance paperwork and delivery of masters.
Since there are less barriers of entry for filmmakers getting their work seen, will talent trump film connections?
Absolutely. Especially when it comes to uploads. A part of Atom.com is dedicated to our user “tournament” where users can upload videos to win spots on television and cash prizes. And in the past, there have been comedy groups that uploaded to us we hadn’t heard of before, and then saw their work on there and wound up creating original deals with them.
What are the benefits/challenges of pitching and adapting a web series for TV?
The challenge is creating more depth within the plot and each character personality. Web video is fast paced, quick to the punch. When adapting it for TV, you need to build on that structure and deepen all aspects of it.
Among your content, which videos represent your taste in comedy?
There is a bunch, but 2 notable pieces for me are:
One off: http://www.atom.com/funny_videos/milk_men_trailer/
Web series: mlarky.atom.com
May 25 2010
Adapting a Web Series for TV
I had the pleasure of attending the L.A. Comedy Shorts Film Festival last April. Their programming was a grab bag of high quality entertainment created by upcoming filmmakers, as well as some established industry vets. One highlight was the panel But I’m a CeWEBRITY: knowledgeable producers who specialize in turning successful web content into TV shows shared their insight. Before this event I thought webisodes were only pet projects or an extension of a larger story-not a TV show incubator. Below is an interview I did with panelist Tina Santomauro, Manager of Development/Executive Producer of Atom TV (Comedy Central) and The Atom Show (MTV2) for Atom.com.
What does your average day of work consist of?
For the most part, taking pitches, reading scripts, and strategic planning of the Atom TV show. Researching what videos are doing great online. Also, dealing with clearance paperwork and delivery of masters.
Since there are less barriers of entry for filmmakers getting their work seen, will talent trump film connections?
Absolutely. Especially when it comes to uploads. A part of Atom.com is dedicated to our user “tournament” where users can upload videos to win spots on television and cash prizes. And in the past, there have been comedy groups that uploaded to us we hadn’t heard of before, and then saw their work on there and wound up creating original deals with them.
What are the benefits/challenges of pitching and adapting a web series for TV?
The challenge is creating more depth within the plot and each character personality. Web video is fast paced, quick to the punch. When adapting it for TV, you need to build on that structure and deepen all aspects of it.
Among your content, which videos represent your taste in comedy?
There is a bunch, but 2 notable pieces for me are:
One off: http://www.atom.com/funny_videos/milk_men_trailer/
Web series: mlarky.atom.com
April 24 2010
An Interview in 3D
At SXSW Keefe Boerner spoke on the 3D Steroscopic Production Tools, Production and Post panel. He has been a production coordinator, editor, visual effects and motion graphics artist, visual effects producer and post-production supervisor on feature films. Some of Keefe’s credits include collaborations with Robert Rodriguez on Sin City and The Adventures of Sharkboy and Lavagirl 3-D. In this interview we discuss the ins and outs of 3D filmmaking.
Highlights at SXSW this year?
I had a busy SXSW this year. I hosted a panel on 3D filmmaking as well as attending three screenings of a film I post supervised, Dance with the One. Because of a last minute cancellation on the panel, I spent most of the weekend arranging for a replacement, ftp-ing clips, preparing presentations, making DCPs and QC-ing the material at the Alamo Drafthouse for the panel. Most panels are a bunch of folks showing up 15 minutes beforehand. Not this one. We were working on it for weeks, selecting materials, making 3D DCPS and PowerPoints, coordinating what each of us was going to talk about. I wanted the panel to be very informative. Given that we were on the other side of downtown from the convention center, it was very well attended and had a great response. Folks were coming up to the panelist during the rest of the festival and telling them how much they enjoyed it.
I did attend the future technology panel and met Paul Debevec, who turns out is a cousin of a friend. He’s an associate director of the University of Southern California Institute for Creative Technologies Graphics Lab and co-inventor of HDMI and Light Stage, necessary, cutting edge tools in the VFX world. There were more highlights of the week, but I had to sign an NDA.
How did you get started as a filmmaker?
I went to film school, expecting to work my way up as an editor. My desire to stay in Austin forced me, like others, to wear many different hats. I eventually got into motion graphics and visual effects. One of my former interns had gone to work for Elizabeth Avellan and called me up when they were looking for a VFX coordinator on Spy Kids. I worked with Robert and Elizabeth for seven years, working my way up to VFX Producer and Post Supervisor. After my wife and I had a child, I decided I needed to take a break from the 80 – 100 hour work weeks and took a job at the University of Texas at Austin, managing the facilities for the Radio, TV and Film Department.
What do you feel are the biggest misconceptions about 3D?
That all you need is two cameras and you can shoot a 3D film. It’s a specialized craft, like cinematography and editing. You need a stereoscopic specialist on your show who know the equipment, the theories and the ‘rules’ to advise production on how best to shoot 3D that is compelling, yet comfortable. The second misconception is that 3D appears the same, no matter the size of the screen. In reality, the stereo effect is lessened on a smaller screen and more intense on a larger screen. You cannot judge the 3D effect on a 19 inch field monitor if you are shooting for theatrical distribution. Of course, the Imax master is going to be different from the normal cineplex master as well.
Are all film genres enhanced by being shot in 3D?
Of course not. I really don’t have any desire to see ‘No Country for Old Men’ in stereo, nor most any other content. But what I would give to see ‘The Matrix’ in Stereo.
What are your favorite scenes from a 3D film and why?
Technically, if something was really good in 3D, I probably will not remember it. The problems or the thrills and great content are what stands out to me. I’m going to get nostalgic for a moment. When I saw ‘The Polar Express,’ I remember being thrilled by the roller coaster and flying ticket sequences. I adore ‘Coraline’, but it was mainly because 3D enhanced and was a perfect fit for an incredibly visual story. I’m happy with their decision to flatten the stereo for the real world sequences and increase the stereo for the imaginary world. So many of the shots were amazing. The Rats with their tracing left a strong impression, but again, it was amazing animation and art design and the 3D simply enhanced it. I didn’t really care for the narrow depth of field in some scenes – I would prefer wide depth of field in stereo to allow my eyes to wander in the scene – but I respect their decision.
Have you heard of D-Box (shaking amusement park-like chairs for movie theaters) and what are your thoughts on them being used along with 3D glasses?
I don’t think it is going to be able to replicate the thrill of an amusement park ride, where the entire viewing space and screen production is designed to work in synch to give you the impression of being in the experience. I don’t have a strong opinion one way or another. I know some folks who love it and some who think it’s lame, but they have a tendency to piss on a lot of things. Stereo has been around for a long time, this is a reincarnation of an experience that has been around for 50 years and more if you include still photographs. Despite the history of stereo, we are still developing the theory and trying new things out. D-Box is breaking new ground and it’s a risky proposition. You have an incredibly expensive technology that is only able to recoup it’s cost one ticket at a time. I really respect what they are doing and I think it’s like any craft, when the filmmaker goes into the expectation that there will be motion editing as part of the post process, you can design the action sequences appropriately. It’s still in it’s relative infancy, but I expect to see (or feel) great things if folks take it seriously and can design around the limitations. But to answer your question, as immersive as you can get into the film, I think 3D and D-Box could make a great combination.
What is your advice to low budget ($100,00-$500,000) filmmakers who want to do a movie in 3D?
Forget about Stereo and focus on getting the story, actors and production design right. I’d ask them why they feel stereo is important. Of course, the economics of box office make it very desirable to have a stereo release, but bad stereo can ruin a good picture. And, with major box office films dominating the 3D screen space, there isn’t going to be a place for a low budget feature. It can also add significantly to the time and expense of production. I guess I would first talk them out of it unless I felt all the money for other needs was appropriately cared for.
What is your advice to film executives who want to produce big budget 3D films?
Get the stereographer involved in pre-production. Their job is almost as important as the cinematographer, Art Designer, Costumer and Visual Effects Supervisor. Sets and action should be designed to take advantage of stereo and stay within it’s boundaries.
April 06 2010
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